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liambonner
31-12-2008, 10:06 AM
Those lucky so-and-sos at EDGE have had some eyes-on time with upcoming half-tuck-em-up Uncharted 2. The preview in the latest issue reveals a lot of backstory as well as quelling our fears about the potential of those stealth sections. Fans of Nathan Drake will be happy to hear that Uncharted 2 will delve further into his character, showing that while he's "affable and charming, he can also be a jerk."

No longer is Nathan on a quest for Francis Drake, instead he's turned his sights to Marco Polo, whose journey back to Europe from the court of Kublai Khan saw his 600-man fleet dwindle to just a dozen survivors. Ultimately Drake's journey will lead him to Tibet and an ancient city, which is said to house a gem that can grant wishes. The story in this game will allow for plenty of variety in the environments you'll be visiting.

Naughty Dog also clarifies what they mean by a "stealth mechanic," which put many people on edge when the game was announced. There is no intention of turning Uncharted into the next Splinter Cell; "stealth just gives you something more in the toolbox - another element, another choice that's available to you. Stealth or shooting - both choices are valid at any time." There's plenty more interesting stuff to read in the full article. It's certainly done a good job getting us even more excited about what's to come from Naughty Dog next year.


http://www.ps3fanboy.com/2008/12/30/uncharted-2-details-revealed-in-latest-edge/

so it seems there going to show the darkee side of drake like i said

steedster
31-12-2008, 10:09 AM
Sounds really good, one of the things I didn't like in the first game was the only way through was shooting and more shooting. The stealth element could change that.

Deathvein
31-12-2008, 11:38 AM
Perhaps this game will be more survival-based too. For example, we may see a scenario where Drake has limited ammunition, and he encounters a large group of enemies guarding a vital item, or a checkpoint. A much more convenient method to get from point A to point B would be to use stealth elements.


one of the things I didn't like in the first game was the only way through was shooting and more shooting.
I agree.

Also, all the gunplay made less sense to the story. Like, I'd start a level (some of the underground ones) and think "Well there can't be any enemies here", and there were.

iMarfy
31-12-2008, 12:01 PM
Yeah, what DV said. They just like come out of no where, :S. But it's still an awesome game. And what do you mean change gun fights, what will they change to?

Lorcan!
31-12-2008, 12:21 PM
This and Ratchet and Clank are my 2 most anticipated games of 09.
I cannot wait!

khalid-999
31-12-2008, 02:18 PM
Sounds really good, one of the things I didn't like in the first game was the only way through was shooting and more shooting. The stealth element could change that.

finally! someone didn't like the first game like me!

maxpayne2409
17-03-2009, 03:15 AM
finally! someone didn't like the first game like me!

i don't think he disliked the game, just wasn't keen on the fact the only way through any given section was shooting

Amedio
19-03-2009, 04:24 PM
finally! someone didn't like the first game like me!
He didn't even mention that he doesn't like it, he actually criticised something which he didn't like in the gameplay.

You Sir are unique.

Vapor17
19-03-2009, 04:34 PM
Can't wait for this game... this and Heavy Rain

Amedio
19-03-2009, 08:51 PM
Can't wait for this game... this and Heavy Rain
The same here, and exactly.

Kjb1994
19-03-2009, 09:51 PM
cant wait xD

maxpayne2409
19-03-2009, 11:33 PM
me either dude, me either