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View Full Version : Stop whining about easy trophies!



telbee
10-12-2008, 05:49 AM
Ive noticed that nearly every time a trophy list comes out that is a bit easy we get a few people complaining about how simple they are to achieve. All i can say to these apparently elite few is shut the fuck up!!! We need lists that range in difficulty for all levels of gamers to enjoy. Does anyone else have an opinion on this as i would be interested to hear them?

Tykain
10-12-2008, 06:00 AM
That's what bronze trophies are for, but golds shouldn't be easy to get.
I like trophy hunting for the challenge, if they are too easy to get it's pointless.

theColster123
10-12-2008, 06:19 AM
I agree with Tykain. Bronze trophies should be easy. Not difficult. (*cough*CoD:WaW Vet Trophies*cough*) And Gold trophies should be difficult. Not easy.

telbee
10-12-2008, 06:52 AM
I hear what you are saying and my point is this. Games like mortal combat and bioshock should have a bit more difficulty as they are directed at the adult gamer and therefore someone that has had a fair amount of experience with games. But games like burnout paradise that have a 3+ ratings should be more achievable for the kids.

tricky92
10-12-2008, 07:02 AM
I hear what you are saying and my point is this. Games like mortal combat and bioshock should have a bit more difficulty as they are directed at the adult gamer and therefore someone that has had a fair amount of experience with games. But games like burnout paradise that have a 3+ ratings should be more achievable for the kids.

i see what your saying and i do kind of agree. Burnout has a 3+ rating but this doesn't mean that just kids are giong to play it so there should be some challenges in there but i agree with the colster in the fact that gold trophies should always take time to achieve and sometimes u can achieve an easy gold trophy before a difficult bronze.

Fleech
10-12-2008, 10:32 AM
I also agree with Tykain in that I hunt for trophies for the challenge, and that surely the whole point of the bronze/silver/gold system is to try to provide a range of difficulty (for retail games at least, I don't mind having to work hard to earn a bronze from a PSN game). If someone wants a challenge then of course they're going to be disappointed if the trophies don't provide one.

However, it's inevitable that there will be inconsistency even within games never mind comparing across games. The only time so far that I've felt it's an issue was with the Age of Booty trophy patch. The trophy limit was clearly far too high for such a small game, although with the patch now removed hopefully when it's re-released it will be more in line with all the other small-scale PSN games.

I can't agree with setting the general difficulty inline with the game's age rating. As tricky said the rating doesn't always reflect the game's audience, and even if it did age obviously doesn't reflect skill. Of course, games aimed specifially at young kids could have the difficulty toned down, but generally most games tend to be played by a wide range of people. So really developers can't win, because there will always be some people who don't like the trophy list for one reason or another (although most people won't care either way :P).

I seem to have ranted on a bit. Time to stop I think. :D

Freddy
10-12-2008, 01:51 PM
i see what your saying and i do kind of agree. Burnout has a 3+ rating but this doesn't mean that just kids are giong to play it so there should be some challenges in there but i agree with the colster in the fact that gold trophies should always take time to achieve and sometimes u can achieve an easy gold trophy before a difficult bronze.

Lol! There are also alot of people under 18 years, that play GTA IV etc. No one meets the rules about the "Gaming-Age" :P
- Not even I do :devilish:

As colster and the other guy say: Bronze Trophies can be easy, so we aren't whining about that ;) But if a Gold Trophy is too easy (like: Win a game in Player Match - **thinking of AoB**), we want to complain about it. It can't be fair, that a Gold Trophy should be that easy. It isn't Gold for nothing - you have to do something "special" to unlock it.

Glericus
10-12-2008, 03:47 PM
bah!

you're all wrong, well most of the developers does not understand the real meaning of trophies.
First of all a trophies should not be a part of the main story just by complete it, period! Its just waste of trophies, if you make a trophy you want the gamer to keep playing you're game after they completed it. Most ppl start of by playing though the main story. Three trophies to that, complete the game on :bronze: easy :silver: medium :gold: hard. Not 10 bronze to chapter 1-10 or crap like that. (this is what I meant by main story)

Then the rest of the trophies should be stuff you don't have to do to complete the game. As in complete the game with only head shots, complete the game without killing anyone etc...

Add allot of side quests, collect stuff during the the main story or kill a boss faster and lose less life etc...

And the the last kind of trophy, online multilayer (if available). Here you can put some ridiculous requirements to get trophies. (warhawk)

So why should it look like that? Well first of all a platinum should only be given to a players that are godly on that game, so you get the platinum as a proof. Platinum isn't a token of "Hey look at me Ive played a game" as the burnout platunum. Platinum isnt for everyone, trophy is a safteynet to keep the gamer on that game as long as possible. If you're good enough you get a "prize"

Prospero
10-12-2008, 06:32 PM
Sorry in advance for the long post.

I don't agree with complaining just because a game's trophies are too easy.

If you're really looking for challenging or easy trophies play those games.
The trophy difficulty ratings on this site should help you make a decision if it matters that much to you.

But I believe the general idea behind the age rating discussions is correct. Kids games will have easier trophies.
Getting platinum for mastering "Sesame Street's 123" is probably easier to achieve than for mastering "Stephen Hawking's Calculating Relative Quantum Dynamics"

Glericus is right though that ideally trophies should be for extra accomplishments to add replayability, and a platinum is for mastering the game, not just for playing it.

So long as the trophies aren't mismatched where a game's bronze trophy is more difficult than it's gold trophy, I've got no complaints.

JAKE911
10-12-2008, 07:55 PM
For me Bronze trophies should be Easy - Medium difficulty. (Way to screw up on Call of Duty: World at War!) Silver should be Medium - Hard and Gold should be Hard - Near Impossible (e.g. LittleBigPlanet - Play) I like trophies for a challenge not just to completely Trophy whore on Bronze Trophies all the time.

Freddy
10-12-2008, 08:06 PM
Yup, Glericus is right about the Platinum. You shouldn't get a :platinum: Trophy just for completing a game (*host* Burnout *host*). That would be too easy. And for Age of Booty.. How can that even be possible!? :inquisitive:
It is so easy, so you don't even have to play the game twice. I am sure, that you can get Platinum in that game with 1 play through.. That's not the idea with Trophies... :sick:

blake_
10-12-2008, 08:40 PM
i hate trophies that take years to get

liambonner
10-12-2008, 08:48 PM
bah!

you're all wrong, well most of the developers does not understand the real meaning of trophies.
First of all a trophies should not be a part of the main story just by complete it, period! Its just waste of trophies, if you make a trophy you want the gamer to keep playing you're game after they completed it. Most ppl start of by playing though the main story. Three trophies to that, complete the game on :bronze: easy :silver: medium :gold: hard. Not 10 bronze to chapter 1-10 or crap like that. (this is what I meant by main story)

Then the rest of the trophies should be stuff you don't have to do to complete the game. As in complete the game with only head shots, complete the game without killing anyone etc...

Add allot of side quests, collect stuff during the the main story or kill a boss faster and lose less life etc...

And the the last kind of trophy, online multilayer (if available). Here you can put some ridiculous requirements to get trophies. (warhawk)

So why should it look like that? Well first of all a platinum should only be given to a players that are godly on that game, so you get the platinum as a proof. Platinum isn't a token of "Hey look at me Ive played a game" as the burnout platunum. Platinum isnt for everyone, trophy is a safteynet to keep the gamer on that game as long as possible. If you're good enough you get a "prize"

i disagree with you in ways that. trophies should be to show what people have done. if a game is easy but the trophies are not random and stupid. since there arnt many trophies i will use 360 achivments as an example.

for example lets say avatar ware the trophies have nothing to do with the story or levels and are just random.
im not bothered if the trophies are easy as long as there not random and have no meaning for example.

500 coop jumps (pop)
take a pic using the eye thingi on burnout random
stupid things like this that are random and have no meaning

they main thing is that the game is fun and really thats all that matters really.

even tho i will play a game for trophies becase im such a whore

steedster
10-12-2008, 09:13 PM
Devs need to think about what grade to give trophies a bit more I think, who would argue that late boomer should be gold?

Also, trophies are there for a challenge after finishing the game, so easy trophies can be annoying as they are suppsoed to lengthen game time.

Fleech
10-12-2008, 10:00 PM
Devs need to think about what grade to give trophies a bit more I think, who would argue that late boomer should be gold?

The problem with PSN games is the overly strict trophy limit. Late Boomer was part of the Solo expansion, so had it been made gold they wouldn't have been able to add any other new trophies along with it.

This is why I'm not bothered by the colour of PSN trophies - the developers are really restricted with what they can offer.

liambonner
10-12-2008, 10:02 PM
The problem with PSN games is the overly strict trophy limit. Late Boomer was part of the Solo expansion, so had it been made gold they wouldn't have been able to add any other new trophies along with it.

This is why I'm not bothered by the colour of PSN trophies - the developers are really restricted with what they can offer.

are you sure?
"stares at age of booty"

Fleech
10-12-2008, 10:12 PM
are you sure?
"stares at age of booty"

Up to now all small-scale PSN games have been restricted to a set limit. Age of Booty is a bizarre exception that (assuming the list stays the same when the patch is re-released) has been granted the same limit as full retail releases.

Glericus
10-12-2008, 10:45 PM
i disagree with you in ways that. trophies should be to show what people have done. if a game is easy but the trophies are not random and stupid. since there arnt many trophies i will use 360 achivments as an example.

for example lets say avatar ware the trophies have nothing to do with the story or levels and are just random.
im not bothered if the trophies are easy as long as there not random and have no meaning for example.

500 coop jumps (pop)
take a pic using the eye thingi on burnout random
stupid things like this that are random and have no meaning

they main thing is that the game is fun and really thats all that matters really.

even tho i will play a game for trophies becase im such a whore

hmm... I dont think trophies/achievements are meant to show how youre game progress is, it more like I said in the last post a safetynet to get more value of a game. Lets say dead space wouldn't have trophies, then I would for sure not only use the plasma cuter trough the whole game, and not complete the game twice or trice. And I agree 100% on the example trophies you said. But at the same time its pretty clever of the developers to add an eyetoy trophy to force players to play with them. Its is kinda fun thing to the game. Just as LBP forced most of the trophies on creating a stage, which is the main of the game. But the trophies are way to easy anyway.

But make most of the trophies as sidequest and online is the is the way to go imo. I think GTA is the best balanced game trophy wise, not to hard not to easy. Even though the side quests are in the game, but imagine a game that have sidequests like that by only put in trophies to control em. And the online trophies isnt hard if you compare to warhawk.


And about the age of booty, we don't know if this is the correct trophies yet, I looks like there is some sort of misunderstanding from the developers.
Something like, you can only use this much trophies on a PSN and they got the points for a retail game to add to them. I would guess they get redused to bronze before the patch.
Or maybe just a stupid ting like 0=:bronze: 1=:silver: 2=:gold: 3=:platunum:
And they used 1,2&3 instead of 0,1,&2
(they had a platinum description though.)

Just a guess ^^
They will get allot of trophy hunters to buy the game if the list is correct.

Murray
30-03-2009, 07:42 PM
i agree with the colster haha

Bazzer.
30-03-2009, 09:37 PM
i agree with you all, gold trophies should be tough and bronze easy.

when you compare resistance 2 10k kills and fifa sell a player for 50 million is an utter joke